SFV notes
2019-03-17- Twitch channel
- The Red Binder - ZANGIEF NOTES!
- sc6 astaroth FR19GF
- difference between 2d and 3d games
Good videos for beginner🔗
Ultra beginner guide🔗
FANG🔗
VT1🔗
Key on following setup is neutral jump fHP vs forward jump fHP.
fHP has a visual artifact that moves Fang's body forward so it is hard to distinguish the two.
On this one, you can block, or you can shimmy with fHK.
and lots of extensions!
Zeku for Ma~chan🔗
SF4 Makoto🔗
Frame data🔗
move | startup | active | note |
---|---|---|---|
lKara | 7 | 2 | small range |
mKara | 8 | 2 | mid range |
hKara | 9 | 2 | bug range |
karakara = fLK.kara or LK.kara
move | startup | block | hit |
---|---|---|---|
lChest1 | 8 | -8 | 0 |
lChest4 | 52 | -2 | KD |
mChest1 | 15 | -7 | 1 |
mChest4 | 59 | -2 | KD |
hChest1 | 20 | -6 | 2 |
hChest3 | 44 | -4 | 4 |
hChest4 | 64 | -2 | KD |
CH on a hayate charged a little slow has a high change to link into LP
move | block | hit |
---|---|---|
lOroshi | -4 | 4 |
mOroshi | -5 | 5 |
hOroshi | -5 | KD |
exOroshi | -4 | KD |
move | block | hit |
---|---|---|
lTsurugi | -?..-3 | ? i |
mTsurugi | -?..-3 | ? |
hTsurugi | KD | |
exTsurugi |
Tsurugi crossups🔗
Combos🔗
- meterless focus in the corner > backdash hHayate lFukiage (exTsurugi)
Meaties🔗
after | do | hit | block |
---|---|---|---|
exOrochi | bdash chargeHPhayate | > +4 | ?? |
cHP | MP dash MP | +11 | +8 |
Safe Jump🔗
from | do |
---|---|
bthrow | LK jF |
Tricks🔗
Cool stuff
- Super works as a Unist CS, you can time stop and react ultra or anything.
- exKara beats sage jumps
- jLP kara
- (risk against claw/fei/yang who can punish exhayate) after hHayate hit +2, cLP exHayate +OS_exHayate (to beat backdashes)
- Ultra2 does flash screen late, so opponent's OS inputs will not be eaten, so you can punish their OS
ambiguous crossup against: Gugley, Gouken, Abel, CViper, Guile, Hakan, FeiLong, Gief, Seth, Fuerte, Juri, THawk, Dictator, DJ, Rufus, Claw
in the corner:
- ex oroshi dash LK(whiff) jf(late)HP/jf(late)MK (left right mixup)
you can use chain normals to OS stuff (they have the highest priority in inputs), for instance against bdash
- cLP, fLP+MK => fLP OS fMK against backdash
- cLP, qcfLP+MP => LP OS exHayate against backdash
- cLP, qcfqcfLP+MP+HP => LP OS U1 against backdash
Mixups🔗
fukiage jHP dash(under) wait>Attack|LK(whiffunder)Attack